PM3.6 - Donkey Kong - Common Subroutine 0x9019c9b0

  1. CallEveryFrame { thread_id: 9, script: 0x16f3c }
  2. if ((InternalConstantInt(PreviousAction) Equal scalar(14)))
    1. ChangeSubactionRestartFrame(CliffJumpSlow2)
    2. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 80 }), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 1 })] }
    3. IntVariableSet { variable: RandomAccessInt (0x1), value: 60 }
  3. Return